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NRGUI support

Postby zabukowski » Thu Sep 23, 2010 9:39 am

Feature requests by users:

NOTE: these are not part of the current developement, just user wishes !

enriquesilveti wrote:
Level funtion betwenn every EP! Please!

himhui wrote:
Will it be 24bit supported in the future? It stays me away for only having 32bit floating....
Update: version 1.6a introduces 24 bit PCM support

hok wrote:
Lets say I want to nebulize a folder using Alex's MWC input line programs; then it would be great to be able to use all the different versions of the line input program, that is IL1, IL2, etc. This means the renderer would use different programs from a list (following a pre-established cycle, or may be at random) for each new audio file.
Ideally in the box of "selected NEBULA programs" one would be able to choose to have a program to be "fixed", that is to be applied to all files in a folder, and a group of programs to be "rotating" through the different audio files.

Futur2 wrote:
"i'd like to see a render option where the file stays at the input level you define (-18dB or whatever) and is NOT brought back to the original level. that would be very useful for too hot projects you get for mixing e.g."

Mac OSX users wrote:
Full featured Mac OSX version of NRGUI (PRO)! =8)

RJHollins wrote:
Like other Nebula users here, I strictly use Neb for mastering. All tracks come as an interleaved, stereo, 2-trk file.
My work process is to apply NEB separately to the L/R channels. This usually involves consoles, pan, buss, and master channels.
So I wonder ... could NRGUI develop to handle L/R processing. [like a dual-mono mode, with a NEB on each 'side' ?
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Re: NRGUI developement - activities, feature requests ...

Postby himhui » Thu Sep 23, 2010 12:20 pm

Looks great!!

Money in my pocket is ready!! :mrgreen:
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Re: NRGUI developement - activities, feature requests ...

Postby zabukowski » Thu Sep 23, 2010 12:27 pm

himhui wrote:Looks great!!

Money in my pocket is ready!! :mrgreen:


Nice, but just to be clear :)

These user requests are NOT in the developement pipeline yet (most of them are not possible yet). But they are noticed, for sure.

There is absolutely no guarantee or promise, that they will ever be ready - but I will do my best.

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Re: NRGUI developement - activities, feature requests ...

Postby himhui » Thu Sep 23, 2010 12:41 pm

Okay, I'm going to pray everyday....

8-)
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Re: NRGUI developement - activities, feature requests ...

Postby zabukowski » Thu Sep 23, 2010 12:49 pm

himhui wrote:Okay, I'm going to pray everyday....

8-)


:)
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Re: NRGUI development - activities, feature requests ...

Postby RJHollins » Thu Sep 23, 2010 8:13 pm

Hi Zabukowski,

Don't know if this request has been suggested, nor if its possible.

Like other Nebula users here, I strictly use Neb for mastering. All tracks come as an interleaved, stereo, 2-trk file.

My work process is to apply NEB separately to the L/R channels. This usually involves consoles, pan, buss, and master channels.

I use WaveLAB as my host, which can implement a 'virtual' split track in the montage section. However, the v6 method is still restrictive, and applying saved efx chains is cumbersome.

I bought the 'metaplugin' from DDMF that can split a track L/R in real time ... however, IT has problems with NEBULA [sample rate changes down to 16k]. The author has not been able to fix this].

I then bought REAPER to do my pre-processing.

So I wonder ... could NRGUI develop to handle L/R processing. [like a dual-mono mode, with a NEB on each 'side' ?

I would certainly like to support the Nebula dev community if possible.

Thanks!
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Re: NRGUI developement - activities, feature requests ...

Postby zabukowski » Thu Sep 23, 2010 8:34 pm

Uh, this is VERY specific, but I think it's possible - first NRGUI would have to split files before rendering, send L and R files separately to renderer and finally make stereo files from rendered material.

Noticed to "user requests" above :)

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Re: NRGUI developement - activities, feature requests ...

Postby ErotiCore SteNch » Tue Oct 12, 2010 4:33 pm

awesome news

was wondering if it would be possible in future versions to be able to change controls(maybe its possible in the pro version?)

in the programs you want to render??hope you know what i mean :D
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Re: NRGUI developement - activities, feature requests ...

Postby zabukowski » Wed Oct 13, 2010 12:23 pm

ErotiCore SteNch wrote:awesome news

was wondering if it would be possible in future versions to be able to change controls(maybe its possible in the pro version?)

in the programs you want to render??hope you know what i mean :D


Yes I know what you mean ;) This is one of the most desired enhancements, but impossible for now. We'll see what the future will bring us 8-)

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Re: NRGUI developement - activities, feature requests ...

Postby ErotiCore SteNch » Fri Oct 15, 2010 6:56 pm

ok thanks,yes it would indeed be usefull,but lets see if it becomes possible in the future,just one small question,im thinking on buying the pro-version of the NRGUI render will future updates be free??
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