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Re: NEW: NebulaMan 2 dev 6 released

Postby zabukowski » Fri Mar 18, 2016 10:15 pm

This is strange indeed ... seems like PT got confused in a bad way ... thx for the workaround !!!
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Re: NEW: NebulaMan 2 dev 6 released

Postby eaccin » Sat Mar 19, 2016 6:43 am

Sure, glad to help! ;)

EDIT: there's an easier way...Just delete WaveCache.wfm (in the session folder) and restart PT.
Last edited by eaccin on Sun May 01, 2016 6:34 pm, edited 1 time in total.
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Re: NebulaMan 2 dev 6 released

Postby zabukowski » Fri Jul 01, 2016 6:46 pm

License renewed.

Enjoy!
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Re: NEW: NebulaMan 2 release candidate 1

Postby zabukowski » Sun Jul 03, 2016 2:21 pm

We are getting close to the final release :)

What's new?

- locators now visible on waveform as white vertical lines
- if not valid, locator values are now reset to the current file’s size
- improved waveform behaviour with smaller files
- program architecture now displayed in the title bar (x86, x64)
- master fader’s minimum value is now labeled “-inf”
- EBU R 128 normalization option now works as expected
- improved "Check for update" option
- Tools / Update description option removed (not supported anymore because of tehnical reasons)
- fixed: waveform was not displayed when files contained UNICODE characters (windows)
- fixed: in some cases waveform was not properly redrawn/resized
- fixed: Project pool normalization options were not always loaded correctly

NOTE: This version introduces some changes of the project file format, so NebulaMan projects created with previous versions may not load correctly.

http://www.zabukowski.com/software/Nebu ... istory.pdf
http://zabukowski.com/software/
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Re: NEW: NebulaMan 2 release candidate 1

Postby eaccin » Mon Jul 04, 2016 4:47 am

Great!! Pro Tools 12 is behaving a lot better here after NM process. Cool!!! :D
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Re: NEW: NebulaMan 2 release candidate 1

Postby markgalup » Mon Jul 04, 2016 4:24 pm

Hey Zab, I'm getting a license expired July 1 message - how/where do I get the renewed license you mention above?

Thanks much,
MG
Mark Galup
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Re: NEW: NebulaMan 2 release candidate 1

Postby zabukowski » Mon Jul 04, 2016 4:31 pm

markgalup wrote:Hey Zab, I'm getting a license expired July 1 message - how/where do I get the renewed license you mention above?

Thanks much,
MG


Look at the first post of this thread :)
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Re: NEW: NebulaMan 2 release candidate 1

Postby garbage914 » Thu Aug 11, 2016 9:04 am

Are there any plans to develop an automated feature where you could assign a project folder and then have Nebula Man filter out/treat files with "vocal" in the name one way, and "bass" in the name another way, etc? If you could even assign a whole bunch of projects at once and have the audio rewritten with the appropriate treatments by instrument type, that would be very useful to me.
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Re: NEW: NebulaMan 2 release candidate 1

Postby zabukowski » Thu Aug 11, 2016 9:10 am

garbage914 wrote:Are there any plans to develop an automated feature where you could assign a project folder and then have Nebula Man filter out/treat files with "vocal" in the name one way, and "bass" in the name another way, etc? If you could even assign a whole bunch of projects at once and have the audio rewritten with the appropriate treatments by instrument type, that would be very useful to me.


You can make groups in Project Pool (Vocal, Drums etc) and move corresponding files from your project folder inside them.
Then assign different FX chains to groups.

Not very automatic, but once you create project pool template with groups and default FX chains, things can be done very quickly for each new project.
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