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What would you like to see in NebulaMan 2.0 ?

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Re: What would you like to see in NebulaMan 2.0 ?

Postby zabukowski » Sat Dec 21, 2013 11:39 am

malte wrote:Already a bunch of great dithering options out there!


Built-in dithering would be nice primarily for NebulaMan's internal signal path - when reducing bitdepth from internal 32 bit float to output 24 or 16 bit PCM file, for example. Having VST support would resolve this as well, because 3rd party dithering plugin could be added at the end of the FX Chain.

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Re: What would you like to see in NebulaMan 2.0 ?

Postby malte » Sun Dec 22, 2013 1:16 am

zabukowski wrote:
malte wrote:Already a bunch of great dithering options out there!


Built-in dithering would be nice primarily for NebulaMan's internal signal path - when reducing bitdepth from internal 32 bit float to output 24 or 16 bit PCM file, for example. Having VST support would resolve this as well, because 3rd party dithering plugin could be added at the end of the FX Chain.

Zabukowski


I hear ya!
This would be a beast...I can see myself having several Macmini's hooked up as external hardware taking use of this stuff. Undo function, being able to type numerical values and GR meter is of course essential :) Keep it up Franci, I'm cheering for ya - and happy holidays!

/Björn
/
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Re: What would you like to see in NebulaMan 2.0 ?

Postby zabukowski » Sun Dec 22, 2013 10:15 pm

malte wrote:. Undo function, being able to type numerical values and GR meter is of course essential :) Keep it up Franci, I'm cheering for ya - and happy holidays!

/Björn
/


Numerical values can be entered using fx param/fader right-click. Of course input is limited only to allowed values.

Cheers,
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Re: What would you like to see in NebulaMan 2.0 ?

Postby jorismak » Sat Jan 18, 2014 6:31 pm

growl... me wants :P
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Re: What would you like to see in NebulaMan 2.0 ?

Postby RJHollins » Fri Jan 31, 2014 11:12 am

Oh my ... what has Zab created :o

awesome :D
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NVC [Nebula Virtual Controllers]
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Re: What would you like to see in NebulaMan 2.0 ?

Postby zabukowski » Fri Jan 31, 2014 11:24 am

Yeah, and it is for real, not Photoshoped :)

Still early stage, looks like loading and previewing with VST plugins is working fine. Nice to see all these fancy GUI's inside NebulaMan, hehe. Now ACQUA VST plugins can be used inside NebulaMan, as well.

Heh, I've lost a LOT of my nerves to acomplish this.
A lot of work is still waiting - plugin management, rendering etc.

Stay tuned!
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Re: What would you like to see in NebulaMan 2.0 ?

Postby dagovitsj » Fri Jan 31, 2014 11:34 am

Great news! Keep up the good work :D
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Re: What would you like to see in NebulaMan 2.0 ?

Postby RJHollins » Fri Jan 31, 2014 12:38 pm

zabukowski wrote:Yeah, and it is for real, not Photoshoped :)

Still early stage, looks like loading and previewing with VST plugins is working fine. Nice to see all these fancy GUI's inside NebulaMan, hehe. Now ACQUA VST plugins can be used inside NebulaMan, as well.

Heh, I've lost a LOT of my nerves to acomplish this.
A lot of work is still waiting - plugin management, rendering etc.

Stay tuned!
Zabukowski


Great work ZAB ! I remember the early request for this 'feature' ... and the response :shock: :evil: :twisted: :evil:
:lol:

All respect !

There IS a plugin that I know about ... it uses MIDI.
When the time B right ... might we consider the possibility 8-)
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