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FL 9 Neb 3 Cpu Spikes

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FL 9 Neb 3 Cpu Spikes

Postby stubbs » Sat Sep 11, 2010 10:46 am

Nebula 3 in a certain fl project seems to periodically cause intense cpu spikes, making the audio crackle terribly. Idea's ?
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Re: FL 9 Neb 3 Cpu Spikes

Postby giancarlo » Sun Sep 12, 2010 3:06 pm

are you using the "reverb" version?
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Re: FL 9 Neb 3 Cpu Spikes

Postby stubbs » Mon Sep 13, 2010 6:43 am

nope, i've also found that every so often that when i go to load nebula 3 on a channel it clips the meter and stays clipped on the meter. Sometimes audio can still pass thru other times it dosen't. I can save the project and then reload it and its fine. Wierd eh ?
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Re: FL 9 Neb 3 Cpu Spikes

Postby giancarlo » Mon Sep 13, 2010 11:56 am

ok, try the reverb version (check that GHOST mode is activate in MAST page) and tell me if you get spikes there. Nebula is pretty heavy on loading and sometimes sequencers doesn't allow a big loading time. Sometimes the reverb version solves this solution, because it's ligher.
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