deamn, i hope g is working on a improofed nebula engine for compression. some times ago i made some thoughts on how nebula could handle compression.. if i got the problem right, the kernels need a certain time to gife its sound to the audio. but that will slow down the reaction of a gainchange!! so i thought a possible solution could be some sort of variable processingrate. that will mean, the general processingrate is relatively slow and will ensure a rich coloration while after a certain amount of gainchange eg +-1db the new kernel will start immediately and wont let the last kernel play its full lenght!! this will be the perfect compromise between a slow processing time and a fast reaction to gainchanges. but i'm sure that the whole issue isnt simple like this. i just write it down for the case it would be helpful in any sense. i just want good nebla compression asap
Can anyone answer how it`s best to set up compressor programs kernel page? Is there any behaviour change in TimeD FreqD vs Splith? Why in Splith mode Smooth turns OFF automatically?? I know how to set these up for eqs and consoles.. but for compressors I`m still changing things and don`t know.. Thanks!
Anyway.. I`ve tested the new FENIX!! It`s da shit!! 76D was da shit, and FNX is DAAAA SHIIIT! heheh very good stuff..
lipa wrote:76D was da shit, and FNX is DAAAA SHIIIT! heheh very good stuff..
To my ears 76D was never da shit. For colouring it's usable (line-amp program is really nice) but the compression sounds very strange to me.
From what I remember from using the hardware, the Alex B 76D compression doesn't behave at all like the hardware at higher gain reductions, but that is not a secret, Alex knows this too. But from what i remember of the tonal characteristics AND the compression behavior at lower gain reductions, the Neb version is very nice. But being limited to lower gain reductions is bearable for some Neb compressor libraries, but the 76D sound that many people are looking for is NOT a light or subtle thing. They want to squash and pound the audio! As Nebula's engine improves regarding compressors, at least some of the devs are ready I think.