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S*L panner (4.5 Law)

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S*L panner (4.5 Law)

Postby void » Mon Sep 05, 2011 9:49 am

Any difference using this in a nebula instance compared to just changing the pan law in your DAW? Im thinking it is probably different given its modelled on the pan pot on the console. So, you run this on every channel? Does it have to be run live or can it be part of a rendered chain? thanks..
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Re: S*L panner (4.5 Law)

Postby musicgreator » Mon Sep 05, 2011 10:57 am

bump
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Re: S*L panner (4.5 Law)

Postby enriquesilveti » Mon Sep 05, 2011 2:09 pm

That depends you sequencer, can you change channel by channel?
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Re: S*L panner (4.5 Law)

Postby void » Mon Sep 05, 2011 2:33 pm

In protools I dont think so..
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Re: S*L panner (4.5 Law)

Postby enriquesilveti » Mon Sep 05, 2011 2:35 pm

PRO TOOLS = -2.5
Samplitude = FREE per channel...
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Re: S*L panner (4.5 Law)

Postby surbitone » Mon Sep 05, 2011 6:46 pm

I think the panner does more harm than good in most cases. I wouldn't get too hung up on it. :ugeek:
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Re: S*L panner (4.5 Law)

Postby faun2500 » Tue Sep 06, 2011 2:58 pm

How so?
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Re: S*L panner (4.5 Law)

Postby void » Wed Sep 07, 2011 9:30 am

Might be worth re considering if, like me, you are using protools 8 or earlier. This archaic (how did it EVER become such a standard??!!?) piece of software has its pan law fixed at 2.5db, you cannot change it.

What I dont know is, if this means that the S*L panner at 4.5db will work, or not have any effect at all becuase of the fixed pan law. Worth finding out I reckon...
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Re: S*L panner (4.5 Law)

Postby fuseburn » Fri Sep 09, 2011 12:48 am

First, that S*L panner is not a real S*L panner. It is an analog device which Alex built, called "precision analog panner". He modified it to different pan-laws, sampled it and bundled it to the consoles which had that specific pan-law. That's why the panner of the MBC (A*I) is identical to the panner in the MWC (Rupert N**e). The device has nothing to do with the console itself, it doesn't carry any of its sound character.

Second, it does more than just changing pan law in your DAW, namely phase distortion depending on pan position and transient round-off (lots !). That leads to a different stereo image. It can be amazing on anything roomy, but I found it way to smeary on percussive sources.
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Re: S*L panner (4.5 Law)

Postby faun2500 » Fri Sep 09, 2011 12:37 pm

This is very helpful. Thank you.
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