4KC = 4000E (a NEW console, the same model as CLC but totally refurbished with new caps and ALL ICs replaced with new ones at low noise: one year of work!). Please note: the ICs are the same brand as in the stock console, not the modern harsh-fast-neutral ICs. Original ICs: Signetics NE5534N Modified ICs: Signetics NE5534AN More headroom, less noise floor, better dynamics and frequency response.
NB: DYNAMICS ! Not the FAKE compression by console-plugin emulation (they are unable to emulate the harmonic saturation like Nebula, so they compress and people think: wow! ). The console doesn't compress the sound but enrich it harmonically. If the console compresses the sound it is a bad/cheap console with poor headroom.
CLeQ = the EQ from CLC : the "brown" eQ. 4KeQ = the EQ from 4KC : the "black" eQ. Different sound and curves.
what i would really like to know, as others have mentioned before in this thread, is:
- are all these 'bugs' being fixed meaning a significant update to the nebula engine and NAT to make compressors any better than they have been?
are these new compressors going to be any technically better/more accurate than the FATE and SNAP compressors we already have?
while i think SNAP and FATE are good, its been obvious that they have been more of a 'beta test' with many floors. just read the fate comp manual and analogue in the box say this themselves. all the 'workarounds' mentioned.
are we *now* almost ready for full on nebula compressor sampling?!