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Transient loss

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Transient loss

Postby fredrikberg » Wed Feb 29, 2012 3:07 pm

I feel like I am loosing some transients when using Nebula. Especially noticable on snare and kick. I know about gainstaging so thats not the problem.
I feel it happens with all types of libraries from consoles, eq to tape

Is it because of volterra technique?

Can I tweak something to make it better?

Regards

Fredrik Berg
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Re: Transient loss

Postby enriquesilveti » Wed Feb 29, 2012 3:12 pm

On preamp or tapes you can use Nebula non reverb version (but more CPU consumption) plus try to use TIMED engine on clean kernel (Nebula KERN page)
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Re: Transient loss

Postby musicgreator » Wed Feb 29, 2012 5:47 pm

Isn't that characteristic part of the sampled hardware? If not, why doesn't nebula have the right settings to replicate the exact same behavior as the hardware by default? I didn't know, nebula reverb sounds different than nebula, i thought it's just tweaked for best performance with reverbs.
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Re: Transient loss

Postby Tim Petherick » Wed Feb 29, 2012 6:44 pm

Ok ,


If you want super high quality this is what i do and if its wrong in theory someone please tell me.

Number 1 , use evf 17 in evf page.
2, use classc in kern page( split will be showing)

point the arrows so they are going towards freqd player lengths.

Then increase the timed kernals in order to complete the sample lengths


Its a cpu killer though
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Re: Transient loss

Postby fredrikberg » Wed Feb 29, 2012 9:30 pm

Thank you both for tips.

I couldn´t try the first tips, cause Nebula non reverb version causes overload in the channel with like 100db.

I tried with Reverb version suggestions from Timp, and it really made a HUGE difference. Now all transients are there with beautiful coloration.

Thank you!!!

How did you come up with these tweaks. there is a lot of parameters to play with.

Regards

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Re: Transient loss

Postby Tim Petherick » Wed Feb 29, 2012 9:56 pm

Just by ear really .

But i think its more accurate in theory , Evf 17 is a debugged rms 17.

Timed player is a better algo than freqd . freqd is low on cpu though .

the only problem correct me if i'm wrong is that some samples cannot be completed because timed only goes up to 30 ms. but i'm guessing that would be for extreme lows of around 10hz and under , not sure.

If you take an low shelf eq for example.that starts at 2.2ms on timed . select the arrows to pointing to freqd player, you'll notice that the low frequency is lost because the sample is no longer long enough working in timed mode. So when you get to about 10 ms you can hear that most of that low end is back.

Maybe G can comfirm this because i'm really just guessing from trail and error.

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Re: Transient loss

Postby Cupwise » Wed Feb 29, 2012 10:10 pm

timp- isn't that what split mode is for?
my understanding is that with split mode you get to use timed mode for first sliver of the sample, then freqd mode for the rest.
so you could have timed portion of clean kernel set to 10ms, then freqd set to 40, timed plays first 10ms, freqd plays last 40.
maybe you've already tested this and didn't like it as well as just using timed, but i thought this was what it was for...
?

stuff like this should have a little more discussion
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Re: Transient loss

Postby Tim Petherick » Wed Feb 29, 2012 10:19 pm

Yes I was aware of the split mode's function .Well i guess in my tests i prefered the sound of non split mode, But I'll try again. The freqd player does not sound correct to me , but i want to be proven wrong because the cpu is so high using timed only. I find the everything sounds a little grainy without these tweaks. This includes editing the odd and even samples too .
Last edited by Tim Petherick on Wed Feb 29, 2012 10:29 pm, edited 1 time in total.
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Re: Transient loss

Postby fredrikberg » Wed Feb 29, 2012 10:29 pm

Do you guys think there will difference with these tweaks in Nebula vs Nebula reverb.

Would this also be the best setting for EQ, Compression and Tape.

I guess for VNXT Plate I could try Split mode.

Again, really BIG difference in sound.
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Re: Transient loss

Postby giancarlo » Wed Feb 29, 2012 10:29 pm

yes you are correct. Imho freqd doesn't sound as much correct as timed but it's used just for the tail. Freqd is the classic fft algo used by best plugins around, so it's not so bad
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