And i just watched the news and yes, we just don't win anymore, we don't win with Steinberg, we don't win with Acustica, Slate is beating us everywhere, Presounus is killing us with the deal but...we will win and keep winning we will win so much and we will win and we might even get bored winning.
Make Music Great Again!!!
There you go, i said it!
Prime Total, Nebula Server 3, Scarlett 3, Amethyst 2, Aquamarine 3, Titanium, Magenta 3, Navy, Sand, Pink, Pink Compressors.
Ok, Freeze Track...its just Freeze Track...what else do you want? Isn't freeze exactly that that you can not edited? Then it goes on
when i read stuff like this bassari i do wonder if you actually have read the other posts at all
in -reaper you can still edit a track after you have frezed it and this freezing is just as good as rendering to me, and i usually render it in the end when im really happy with my chain
i did also say this frezze funktion is a blessing for those that dont have a really powerful Cpu ,it gives you a much bigger headrom to work with if your cpu is a little limited but with a powerful cpu it gives you a incredible big headrom to work with
i agree abouth the -cpu reading, i actually dont understand it but im still able to run more instances in -reaper compared to Logic and at lower buffer sizes too, and to be honest i dont think studio one has more power than logic, its actually known for not being very optimized with the acquas, maybe it got better with the latest release though
and the frezing in Reaper is so fast its redicoulus in logic it takes ages even rendering
Reaper have some strengts im not Seeing in other DAW`s when it comes to Acuas and nebula , must admit samplutude still looks promesing though, but its windows only at this point, so a no go for those on a mac
firstname.lastname@example.org wrote:The reason i said it is i do not see any problems with Freeze in Cubase, it works as i would expect Freeze to work.
ok my bad then , sorry , im all about peace so cubase it just as powerful and fast in doing it in bouth frezze and rendering a reaper as well, well the gap seem to get smaller, thats only good thing i think but it depends what you think freeze should be like, i thought logic was ok til i tried Reaper now i think logic is horrible hehe in freze and redering, the rendering is so slow, and the freze so basic
well they share 99% of the code, but I would say yes, faster on windows. We handle multithreading better on windows than mac osx, and intel performance libraries are slighly better optimized on windows than on mac osx (maybe on mac osx we should use their compiler, I didn't investigate enough). Anyway on fast new mac computers it is quite fast. Assembler code is running at the same speed. Plug-in loading is slighly faster on mac osx.