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Oh my gosh guys, please, the knobs and sliders...

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Re: Oh my gosh guys, please, the knobs and sliders...

Postby giancarlo » Wed Nov 19, 2014 10:48 am

yes we'll try to improve it!!!
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Re: Oh my gosh guys, please, the knobs and sliders...

Postby kindafishy » Fri Apr 24, 2015 3:22 am

Almost 5 months. Time for a bump!

Hey G, any plans on modifying the jumpy slider behaviour? It's still driving me insane!

:lol:

I spontaneously burst out in :lol: hysterics every time I Neb a track.

Jumpy sliders :lol: click, click, jump, jump... arrrgggghhhhhhhh :lol:
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Re: Oh my gosh guys, please, the knobs and sliders...

Postby giancarlo » Fri Apr 24, 2015 6:18 am

we improved a lot rotary knobs... especially on vstgui4... did you try a different skin based on knobs?
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Re: Oh my gosh guys, please, the knobs and sliders...

Postby kindafishy » Fri Apr 24, 2015 2:48 pm

giancarlo wrote:we improved a lot rotary knobs... especially on vstgui4... did you try a different skin based on knobs?


Yes, the knobs work absolutely beautifully. Perfect, in fact, both in Acqua plugs and in Neb Server (and Pro) when skinned. I have a good friend who is encouraging me to go back to the default red skin. I am open to doing so, but it is hard for me to work with the jumpy faders.

Do you have plans to change how this works when a user clicks anywhere on the slider handle? I understand that you have much higher priorities, but if this amounts to a couple hours worth of work, I am certain that a couple people would really appreciate it in an upcoming build.

Thanks for any time or consideration you give this, G.
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Re: Oh my gosh guys, please, the knobs and sliders...

Postby richie43 » Fri Apr 24, 2015 4:18 pm

kindafishy wrote:
giancarlo wrote:we improved a lot rotary knobs... especially on vstgui4... did you try a different skin based on knobs?


Yes, the knobs work absolutely beautifully. Perfect, in fact, both in Acqua plugs and in Neb Server (and Pro) when skinned. I have a good friend who is encouraging me to go back to the default red skin. I am open to doing so, but it is hard for me to work with the jumpy faders.

Do you have plans to change how this works when a user clicks anywhere on the slider handle? I understand that you have much higher priorities, but if this amounts to a couple hours worth of work, I am certain that a couple people would really appreciate it in an upcoming build.

Thanks for any time or consideration you give this, G.


Your friend sounds like a pushy, know-it-all jerk.

:)
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Re: Oh my gosh guys, please, the knobs and sliders...

Postby kindafishy » Fri Apr 24, 2015 4:47 pm

richie43 wrote:
Your friend sounds like a pushy, know-it-all jerk.

:)


He's also a nerd.

:ugeek:
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Re: Oh my gosh guys, please, the knobs and sliders...

Postby richie43 » Fri Apr 24, 2015 8:15 pm

kindafishy wrote:
richie43 wrote:
Your friend sounds like a pushy, know-it-all jerk.

:)


He's also a nerd.

:ugeek:


You need higher standards. Or customs, I can't decide which.
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Re: Oh my gosh guys, please, the knobs and sliders...

Postby dagovitsj » Sat Apr 25, 2015 2:28 pm

fpoitevin wrote:Ok... Thanks.
Do you know if there is a way to insert this KNOBCONTROL parameter in NebulaSetups2 ? I can't find it in the list of parameters. I know that I can edit the XML, but it's really easy in Setups.

Thanks


I reckon you can put in the tag-string using 'Nebula Parameter tweaks' and then run all the setups in one go. Haven't done it myself though, so make a backup before trying or wait until Franci tunes in ;)
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Re: Oh my gosh guys, please, the knobs and sliders...

Postby richie43 » Sun Apr 26, 2015 12:03 am

Or add the parameter to the nebulareverb dll that Nebula setups is using for the template for all of the dll's you make. That's what I've done to batch-process a parameter that is not on Franci's list.
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