You could try my temporary solution for eq's which is to place them in parallel in something like ddmf's metaplugin or similar, I prefer the sound than all in serial configuration, but you can do both, which is handy depending on what is included in the program presets.
I wish I could drum half as well with two hands as one of Terry Bozzio's feet
Thanks for that great demonstration Great music too!
Basically this looks like "freezing". You do this for each instrument, one at a time right? Why don't you do that in the Cubase session? Can't your main PC handle one of those processing chains at a time?
musicgreator wrote:Thanks for that great demonstration Great music too!
It`s Christopher Lennertz - Dogs Of War
musicgreator wrote:Basically this looks like "freezing". You do this for each instrument, one at a time right?
Yes, although you can record group of selected instrument. But basically, for me it better than freezing, because i can record specific zone of audio, and have a control for raw signal - such volume automatization and etc., while freezing, render the whole track and considering to heavy Nebula chain - it will take much more time than bouncing limited range of audio.
I understand - after working with soft plugins on the fly - this one seems very awkward, though working with outboard very similar - there is no offline rendering, you must send your raw signal and return the processed in realtime, and besides, if you have only one expensive unit - everytime needs to change settings with different instruments, when that unit don`t have a midi recall.
When i worked with soft plugins(many brands) I have to take hours to build a sound and after all, it was still unsatisfactory. With Nebula i just make a music and choose the color, taste and vibe that i need without the headache of sound restoration)
So i think is worth it.
Recently I tried to ease overal process - combining pressing audioinput with Ve PRO instance and with assignable to MIDI controller. Just placed audioinput and Ve in plugin like Metaplugin, Plogue Bidule or Patchwork from Blue Cat Audio. It works pretty well but there is some problem with signal after processing - with phase or something like that, still not yet found what is it causes. if you're interested, short video with routing here: http://yuriilyin.com/Nebula_Part_3.rar
I tried with all the above plug-ins, but effect the same.
musicgreator wrote:Why don't you do that in the Cubase session? Can't your main PC handle one of those processing chains at a time?
It handle, but in cubase only 8 inserts and i can't to build all the chain path using just one channel. Besides in Ve, i can collect separate chains like only EQ bands or console route and save it like module preset and than quickly to load necessary one without reload all chain. Plus Ve pro well stable and if Cubase is for some reason have to crash, i just will restart the project and connected to Ve automatically, without reload all Nebulas again, which requires around 20 minutes for 15-20 channels due to convertation (44.1).
Plus Ve pro very effectively uses CPU resources and allows you to load more instances. I tried to replace it with Metaplugin, but it is terribly limited in scope and management like inability to maintain an individual chain, as well as disabling individual band of EQ - just simple bypass, which is still a background process. And especially, my tests with Nebula in Metaplugin with null phase subtraction, showed the existence of significant artifacts, so i just delete it)
Just placed audioinput and Ve in plugin like Metaplugin, Plogue Bidule or Patchwork from Blue Cat Audio. It works pretty well but there is some problem with signal after processing - with phase or something like that, still not yet found what is it causes.
We find strange behavior. I can not report yet the real issue. We are researching Vienna Symphonic Library.
Enrique Silveti. Acustica Audio customer and technical support.