What do you guys do for drum samples, or amp sims? Bounce the track then insert nebula? Like for bass, Should i apply the the emulation to the di it self and then run it though an amp sim or bounce the track and then add nebula...same for drums.
What about the Nebula buffer ......I think it's called dspbuffer in master page. You can reduce this for less latency but more cpu hit.....If you're running Nebulareverb at default the latency is massive but for eq, consoles, tapes etc I drop it to 1024 & have read others get away with 512.
You can make a copy of Nebula with this setting saved so you don't need to set it every time.
Thanks Grim, I will try that reduction in Nebula.....and save it!